{"id":8947,"date":"2026-01-27T18:21:31","date_gmt":"2026-01-27T17:21:31","guid":{"rendered":"https:\/\/sciences.brussels\/printemps\/projet-expo\/generation-de-surfaces-en-3d-3\/"},"modified":"2026-03-18T11:52:45","modified_gmt":"2026-03-18T10:52:45","slug":"generation-de-surfaces-en-3d-3","status":"publish","type":"projet-expo","link":"https:\/\/sciences.brussels\/printemps\/projet-expo\/generation-de-surfaces-en-3d-3\/","title":{"rendered":"Comment g\u00e9n\u00e9rer un monde en 3D ?"},"content":{"rendered":"<p>D\u00e9couvrez les diff\u00e9rentes techniques informatiques qui permettent de g\u00e9n\u00e9rer des mondes virtuels avec des montagnes, des collines, des vall\u00e9es,&#8230; comme dans Minecraft !<\/p>\n","protected":false},"template":"","categorie-exo":[130,125,134],"class_list":["post-8947","projet-expo","type-projet-expo","status-publish","hentry","categorie-exo-faculte-des-sciences","categorie-exo-informatique","categorie-exo-ulb","description-off"],"_links":{"self":[{"href":"https:\/\/sciences.brussels\/printemps\/wp-json\/wp\/v2\/projet-expo\/8947"}],"collection":[{"href":"https:\/\/sciences.brussels\/printemps\/wp-json\/wp\/v2\/projet-expo"}],"about":[{"href":"https:\/\/sciences.brussels\/printemps\/wp-json\/wp\/v2\/types\/projet-expo"}],"wp:attachment":[{"href":"https:\/\/sciences.brussels\/printemps\/wp-json\/wp\/v2\/media?parent=8947"}],"wp:term":[{"taxonomy":"categorie-exo","embeddable":true,"href":"https:\/\/sciences.brussels\/printemps\/wp-json\/wp\/v2\/categorie-exo?post=8947"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}